Thanks. This has been most helpful. I'm now writing a custom AdHandlerPlugin based upon the example in the MMPPF. I'm wondering when in the lifetime of the Player control it is appropriate to register AdHandlerPlugin and AdSchedulerPlugin
code you mentioned in your previous response.
If I try to register the plugins too early in the player lifetime, the registration of the plugin elements fails and ads are not scheduled.
Is it appropriate to associate the loading of plugins with the MediaLoading Event returned by the player, or is there another event that is more appropriate?