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Playerframework + Microsoft Universal Smooth Streaming Client SDK

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Hi, I installed the SDK(V 1.0.161101) and tried to play a live smoothstreaming with 3 hours time-shift using playerframework(3.0.0.4) on my Window 10 UWP app. It was found that it will stuck on loading state if no buffer for playback and never resume even up to 5 mins buffer was ready. Such case found on both mobile and PC. On mobile device, the player will also hang if seektolive() get called after media_opened. Any idea?

Thanks in advance!

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